![]() Now that you know the basics of modeling, let's move on to animation.Īnimation is the process of creating movement. ![]() Here you'll find a variety of tools that you can use to move, rotate, and scale your objects. To do this, select an object and click on the Transform tab in the Tool Shelf. Once you have some objects in your scene, you can start transforming them. To do this, click on the Add menu in the Tool Shelf and select a primitive. These are basic shapes that you can use to build more complex objects. To do this, click and drag in the 3D View. Once you have a modeling tool selected, you can start creating objects. To do this, click on the Modeling tab in the Tool Shelf. ![]() The first thing you need to do is select a modeling tool. These allow you to create objects of all shapes and sizes. Now that you're familiar with the interface, let's move on to modeling.īlender has a variety of modeling tools. This is where you can access all of the features of Blender. This is where you can change the properties of your objects, materials, and lights.Īt the top of the screen is the menu bar. On the right side of the screen is the Properties Editor. This is where you'll find all of the tools you need to model, animate, and render. To the left of the 3D View is the Tool Shelf. This is where you'll do most of your work. The interface can be a bit daunting at first, but you'll get used to it. ![]() It's available for free at Once you have it installed, open it up and take a look around. The first thing you need to do is download Blender. However, with some patience and practice, you can create some amazing things. It's very powerful and has a steep learning curve. By the end, you'll have a good understanding of the workflow and should be able to create your own models and animations.īlender is a 3D modeling and animation program. In this tutorial, we'll cover the basics of modeling, animating, and rendering in Blender. If you're new to Blender, this is the place to start. ![]()
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